REsource Collaborative for Immersive TEchnologies

Experience the future of learning with RECITE-XR. Our cutting-edge extended reality (XR) platforms transform traditional educational methods, fostering immersive and interactive environments that enhance engagement, retention, and understanding. Whether you’re an educator, student, or professional, RECITE-XR provides the tools you need to explore, create, and thrive in the digital age.

WHAT IS EXTENDED REALITY TECHNOLOGY?

Augmented Reality

Situations where combined experiences of real and virtual content is beneficial (e.g., to compare sizes, e.g., of furniture) and possible (e.g., the home for the furniture already exists).

Virtual Reality

Situations where the physical or story context does not exist, is not accessible to a user (e.g., the moon, time travel) or where the actual physical context is not desirable(e.g., dangerous).

360° Technology

An omnidirectional camera, also known as 360-degree camera, is a camera having a field of view that covers approximately the entire sphere or at least a full circle in the horizontal plane.

RECENTLY UPLOADED APKS

YUR World

VR Tablet PC

Upcoming events

XR News

The Great Experiment

The Great Experiment, a project led by Shenandoah University’s Center for Immersive Learning (SCiL), explores the integration of immersive technologies into education to enhance student engagement and learning. This initiative aims to leverage cutting-edge virtual and augmented reality tools to create innovative educational experiences that can transform traditional learning environments. The project emphasizes experimentation and discovery, encouraging educators and students alike to explore the potential of immersive learning to deepen understanding, foster creativity, and improve educational outcomes. The Great Experiment stands as a collaborative effort to push the boundaries of how immersive technology can enrich academic and professional growth.

2024-09-20

BSC partners with CareerViewXR;

Bismarck State College, in collaboration with CareerViewXR, was awarded a $9.9 million grant from the U.S. Department of Education to improve employment outcomes for individuals with disabilities. Be More Colorful (BMC) and CAST are key partners in this initiative, focusing on developing and enhancing inclusive, immersive career exploration tools using virtual reality. This project aims to improve access to employment opportunities for individuals with disabilities by integrating innovative, accessible technologies that provide realistic career experiences and support more equitable workforce outcomes. The collaboration will foster the development of new approaches that enhance career awareness and preparedness for people with disabilities.

2024-10-04

We want your feedback

Extended Reality Form
We appreciate your assistance in helping us better understand how you are using extended reality to support technician education by completing this form.
Are you currently using extended reality technology?
Would you be willing to use extended reality technology?
Would you like assistance incorporating extended reality technologies into your ATE project?
What purpose would you use extended reality technologies?
Which of these extended reality technologies would you use?

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